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Posts tagged with: HuggingFace
Content related to HuggingFace
Helios: 14B Real-Time Video Gen at 19.5 FPS
Discover Helios, the breakthrough 14B parameter video generation model from PKU-YuanGroup that generates minute-scale, high-quality videos at 19.5 FPS on a single H100 GPU. No anti-drifting tricks, no acceleration hacks - just pure architectural innovation. Supports T2V, I2V, V2V, and interactive generation with Day-0 support for Diffusers, SGLang, vLLM-Omni, and Ascend NPU. Run it locally with ~6GB VRAM using group offloading. Complete training code and three model variants (Base, Mid, Distilled) available now.
NitroGen: Open AI Foundation Model for Gaming Agents
NitroGen is NVIDIA’s open‑source foundation model designed for generalist gaming agents. Trained via behavior cloning on a massive internet‑derived video‑action dataset, it accepts raw pixel input and outputs gamepad controls. This article walks you through cloning the GitHub repo, installing dependencies, downloading the pretrained checkpoint from Hugging Face, and running the agent on any Windows game. We also cover the key features, limitations, and how you can extend or fine‑tune NitroGen for new titles.